Privacy Policy
This policy explains what information the Street Kings mobile game ("the game") handles and why. The game has no user accounts, no chat and no in-app purchases. We do not collect your name, email address, contacts, photos, files or precise location.
Information stored on your device
Your game progress (in-game cash, owned vehicles, paint and outfit choices) and settings (graphics quality, camera, music and vibration options) are saved only on your device. They are never sent to us. Uninstalling the game deletes them.
Advertising (Google AdMob)
The game shows ads through Google AdMob, a service of Google LLC. To serve, measure and protect ads, the Google Mobile Ads SDK collects and shares the following with Google:
- your device's advertising ID and other device identifiers;
- approximate location derived from your IP address;
- information about how you interact with ads;
- diagnostic information such as crash logs and app performance data.
Google uses this information as described in How Google uses information from sites or apps that use our services and the Google Privacy Policy. Data sent by the ads SDK is encrypted in transit.
Your choices
- Consent (EEA, UK and Switzerland): the first time you open the game you are asked for consent to personalised advertising. You can change it at any time in the game under Settings → Privacy choices.
- Advertising ID: you can reset or delete your advertising ID in your device's Settings → Privacy → Ads.
- Rewarded ads are optional: they only play when you tap a "Watch ad" button.
Permissions
- Internet and network state: to load ads.
- Vibration: for haptic feedback during play (can be turned off in Settings).
- Advertising ID: used by the ads SDK as described above.
Children
The game contains cartoon crime, police chases and weapons and is intended for players aged 13 and over. We do not knowingly collect personal information from children. If you believe a child has used the game and data was collected through ads, contact us and we will help.
Changes
We may update this policy. The "Last updated" date above shows the current version.
Credits
© OpenStreetMap contributors. The city streets, buildings and parks are derived from OpenStreetMap data, available under the Open Database License.
By Comrade1280 · Source on Sketchfab · licensed under Creative Commons Attribution 4.0. Modified: split into individual vehicles, optimised for mobile, recolourable paint added.
By 00amza · Source on Sketchfab · licensed under Creative Commons Attribution 4.0. Modified: optimised for mobile, leaves recoloured.
Player, pedestrian, police and soldier characters and their animations from Mixamo (Adobe), used under the Mixamo terms of use.
Poly Haven: Asphalt 02, Concrete Pavement, Brushed Concrete, and the Kloofendal 48d Partly Cloudy (Pure Sky) HDRI. Public domain (CC0).
ambientCG: Facade001, Facade005, Facade006, Facade009, Facade013, Facade017, Facade018A. Public domain (CC0).
Google Mobile Ads SDK (Google AdMob). Godot AdMob plugin by Poing Studios (MIT License, see below).
The soundtrack, the hospital, police station, ocean, street lamps, stunt ramps and loop, weapon and hat models, icon and store artwork were made for Street Kings.
Open-source licenses
Godot Engine
This game uses Godot Engine, available under the following license:
Copyright (c) 2014-present Godot Engine contributors. Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Godot Engine includes third-party components under their own licenses, including FreeType (FreeType License), mbed TLS (Apache 2.0), ENet (MIT), zlib (zlib License), libpng (libpng License), HarfBuzz (MIT) and the Open Sans font (SIL Open Font License 1.1). Full texts: Godot COPYRIGHT.txt. They are also shown in the game under Credits.
Godot AdMob plugin (Poing Studios)
MIT License Copyright (c) 2023-present Poing Studios Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Contact
Questions about privacy, credits or the game: md.sharik5012@gmail.com
If you believe something in the game uses your work without proper credit, email us and we will fix it promptly.